In this update2
Full notes
Full 2 Bows 1 Arrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! We near 70% complete with new location and have enough features overoul for you.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
2 Bows 1 Arrow changes
Updates
The main focus is polishing and general improvements
New music on Level 14 (I like it more)
Bugs on Level 9 and 7 fixed
Arrow collision update, more accurate
Some new sounds on all Levels
UI redesign, less "standard" buttons etc.
Audio Settings now work properly, before you may have noticed that they were hypersensitive
HUGE optimization improvments due to models and enemies optimization. At least +13 FPS
Now you can shoot your friend from cannon on Level 11. I thought about somehow implementing PvP mechanic but for now no ideas how not to disturb the core of game with this.
What next?
Next update will be last location, here a glimps at work in progres of platforming level.
As you can see, I finally found a shader window in Godot and started to use it more. Maybe will even update something on previous location. Aslo models are looking gorgeus aren't they? Also as spoiler I will tell you that there will be a full tower defence level, maybe we could create a separate game from it :0
Price reminder!
Once again I'm telling you that price will be a little higher with full release. 1.0 will drop near end of spring.
Source
Changelog.gg summarizes and formats this update. How we read updates.
