In this update4
Full notes
Full 2 Bows 1 Arrow update
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What changed
- Balance
- Performance
- Gameplay
2 Bows 1 Arrow changes
Hello hello, thank you for your support and attention
New week new patch, it won't be like this always but now emplimanting your feedback.
Rebalance
Now spike parkour on Level 3 will be easier. Platforms will stay active twice more time so you can coordinate better (it was possible before btw)
Added a hint so you can better understand an ending puzzle on level 4
Added an explanation on apple usage
Bugs
FINALLY arrow now ALWAYS switch players!!!! Almost...there is still sometimes occurs problems when ping is high, around 300+ms. Or one time I caught a moment when it disappears at all, but restart helps. BUT now it happens so rarely that you should think that you're lucky if this happens to you :)
Second secret level now works
Improvements and additions
Performance improvements overall but especially for Desert location. We optimized models and light. In future planing to add a "disable shadows" option.
More decorations around Castle (first) location, so you fell more at home
Slightly changed arrow trajectory, now feels more controllable. Also it less likely to go through wall is you shoot it near it.
Now Knight boss fight includes one more element, when it hits a wall, candelabras fall from ceiling and cause a dangerous fire!!!! Boss battle is much more entertaining now.
Steam post image[dynamiclink href="https://www.youtube.com/watch?v=--F-ghJipD0"]
Source
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