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Steam News18 August 202510mo ago

Sand is settled, new patch appears

Hello hello, thank you for your support and attention New week new patch, it won't be like this always but now emplimanting your feedback. Rebalance Now spike parkour on Level 3 will be easier.

In this update4

Full notes

Full 2 Bows 1 Arrow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Performance
  • Gameplay
changedRebalanceNow spike parkour on Level 3 will be easier. Platforms will stay active twice more time so you can coordinate better (it was possible before btw)
addedRebalanceAdded a hint so you can better understand an ending puzzle on level 4
addedRebalanceAdded an explanation on apple usage
addedImprovements and additionsPerformance improvements overall but especially for Desert location. We optimized models and light. In future planing to add a "disable shadows" option.
changedImprovements and additionsSlightly changed arrow trajectory, now feels more controllable. Also it less likely to go through wall is you shoot it near it.

2 Bows 1 Arrow changes

changedNow spike parkour on Level 3 will be easier. Platforms will stay active twice more time so you can coordinate better (it was possible before btw)
addedAdded a hint so you can better understand an ending puzzle on level 4
addedAdded an explanation on apple usage
addedPerformance improvements overall but especially for Desert location. We optimized models and light. In future planing to add a "disable shadows" option.
changedSlightly changed arrow trajectory, now feels more controllable. Also it less likely to go through wall is you shoot it near it.

Hello hello, thank you for your support and attention

New week new patch, it won't be like this always but now emplimanting your feedback.

Rebalance

  • Now spike parkour on Level 3 will be easier. Platforms will stay active twice more time so you can coordinate better (it was possible before btw)

  • Added a hint so you can better understand an ending puzzle on level 4

  • Added an explanation on apple usage

Bugs

  • FINALLY arrow now ALWAYS switch players!!!! Almost...there is still sometimes occurs problems when ping is high, around 300+ms. Or one time I caught a moment when it disappears at all, but restart helps. BUT now it happens so rarely that you should think that you're lucky if this happens to you :)

  • Second secret level now works

Improvements and additions

  • Performance improvements overall but especially for Desert location. We optimized models and light. In future planing to add a "disable shadows" option.

  • More decorations around Castle (first) location, so you fell more at home

  • Slightly changed arrow trajectory, now feels more controllable. Also it less likely to go through wall is you shoot it near it.

  • Now Knight boss fight includes one more element, when it hits a wall, candelabras fall from ceiling and cause a dangerous fire!!!! Boss battle is much more entertaining now.

Steam post image[dynamiclink href="https://www.youtube.com/watch?v=--F-ghJipD0"]

Source

Steam News / 18 August 2025

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