In this update2
Full notes
Full 10 Miles To Safety update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
10 Miles To Safety changes
Survivors! Version 1.13 Early Access is now available with the following:
FEATURES
New Communication Menu: Hold C to open the communication menu then choose one of the preset messages to ping the other players in a session. Alternatively, open the menu while highlighting any item to point it out to the other players
New RELOAD and OUT OF AMMO warnings under the target cursor let you know when you need to reload or rearm in a busy firefight
The Flamer has been buffed significantly: Enemies caught in the flame-jet receive damage-per-second and move much slower
You can now melee over barricades by holding LEFT-ALT
Pressing reload will auto-switch back to your last ranged weapon
Rocket and grenade launcher damage has been increased
Enemies with automatic weapons now fire in smaller bursts making them less of a threat
FIXES
Weapons and items dropped will no longer get stuck in the environment
Fixed an issue where the player could spawn inside a random vehicle
You can no longer fall between the train and platform in the Station area
Vaulting is now more reliable and less likely to mistakenly result in a roll
Zombies no longer spawn outside the play area during the Escort Scientists part of the final mission
Items left on the ground in Survival Mode only last for 2 minutes
Source
Changelog.gg summarizes and formats this update. How we read updates.
