Full notes
Full 10 Miles To Safety update
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Repeated intro
Greetings Survivors! Version 1.01 RELEASE is now available with the following changes:
What changed
- Gameplay
- Balance
- Fixes
- Server
New features:
Guns will now auto-reload when out of ammunition
The Sharpshooter character now starts with the Chesterfield as a secondary weapon
You can now choose to disable Friendly-Fire when creating a new session
Looting a container displays how much of an item you already have/the max you can hold
You can now disable Screen-Shake from the Options > Graphics menu
Added Storm Drain tiles to the Docks Area
Tanks now have health-bars
Several mission types will no longer auto-fail at nightfall, but will not activate until daytime
Fixes:
Fixed "Silent Night", "Crafty", and "Wired" achievements
Fixed an issue where the player can hold more than max ammo by dropping a weapon
Quit to main menu/desktop does not tell you it will save your game in Survival mode
Melee no longer triggers when in Build Mode
Fixed an issue when dropping an attachment onto a weapon which already has one
Breakable barricades no longer shatter under a player's weight
Friendly Fire from Sentry Guns is now disabled
Fixed a rare issue where hits from Infected could register through a wall
You can no longer vault over seats and burning trash piles in the Train Station area
As usual, if you discover any bugs at all, please report them on our Discord Server - thanks!
Source
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