Full notes
Full 10 Miles To Safety update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Fixes
- UI and audio
- Server
10 Miles To Safety changes
Survivors! Version 1.08 [Early Access] is now live with the following changes:
FEATURES
New gamepad aiming system for much easier and more intuitive aiming, building and throwing grenades
There's a new "Kick/Ban Players" menu in the pause menu for managing players online
You can now optionally map keys to each Boost & Throwable item
The mouse wheel will now cycle throwables when you have one ready to throw
New molotov and nailbomb graphics
You can now see when the daytime progress meter is paused (e.g. in missions)
You can now see the Outbreak Level an online session is on in the Join Game menu
FIXES
The tree will now be breakable correctly if you fail the Lumber Truck event in the Suburbs Woods
You can now build on top of dead zombies straight away
Zombies no longer continually try to vault up stairs/ramps
Fixed more places players should not be able to stand on top of
You can't join a game if they are more than 5 Outbreak Levels behind your character
Added ambient waves sounds in the Docks areas
Clipped player and server names if too long
Fixed some pathing issues with zombies and buddies
Explosions no longer knock over downed/dead players/zombies
The Behemoth no longer flinches when hit with smaller calibre weapons
As always, please join our Discord Server for bug reporting, feedback and new ideas!
Source
Changelog.gg summarizes and formats this update. How we read updates.
