Full notes
Full 10 Miles To Safety update
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Repeated intro
Hello Survivors!
What changed
- Gameplay
- UI and audio
- Server
- Fixes
- Store
10 Miles To Safety changes
Version 1.04 [EA] is now live with the following new features, improvements and bug fixes:
FEATURES
Optimised the city generator
You now must have the same version of 10 Miles as the host of a multiplayer session
Reduced the size of a game in the "join game" lobby to fit more on a page
Mission timers now show a time readout as well as the progress bar
Added some key/gamepad tooltips on the inventory screen
The Crafter now produces twice the items at a time instead of cheaper recipes
Dismantling furniture/barricades in Build Mode is twice as fast
Added the ability to rebind the "Loot all" command in the Controls menu
The Flamer will no longer set your barricades on fire if they are closer than 3m
The Aiming Line is now more accurate
FIXES
Throwables now land where you expect in multiplayer more predictably
Fixed all checkpoints when completing a major mission (e.g. The Bridge)
All music and sound effects now obey the volumes set in the Audio menu
Made the Train Station trains easier to navigate
Fixed a very rare issue with some missing city tiles
Shop doors are now easier to barricade
Fixed an issue with bolt-action guns with Sniper Scope attached
Hunters now clips through walls less
Fixed a multiplayer issue with the client sometimes spawning on a roof next to the host
If you find a bug, or want to request a new feature, please join our Discord Server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
