Full notes
Full 0xFF update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
0xFF changes
Helicopter physics improved. Audio-fades computed per-sample for higher quality. Fixed bug causing 2nd heli to loose engine-sound if 1st heli was drowning. Engine-sound of train refined removing subtle click-effect. More robust script logic around game-completion. Life-icons gets hidden on game-complete. Spawn-point cue-signal less loud.
Source
Changelog.gg summarizes and formats this update. How we read updates.
