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Latest 0xFF updates
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- 0xFF
260802 version 24782
Helicopter physics improved. Audio-fades computed per-sample for higher quality. Fixed bug causing 2nd heli to loose engine-sound if 1st heli was drowning. Engine-sound of train refined removing subtle click-effect. Mor…
Announcement1 changeFixUI/audio - 0xFF
260728 version 24684
Consuming new rad-suit always replaces current. Increased audio buffer size for SFX to solve subtle glitches. Fixed bug where life-icons would fail to show after low-health warning.
Announcement1 changeFixUI/audio - 0xFF
260727 version 24661
Player har 3X lives via new spawn-points. Helicopter engine sound refined to supress subtle click-sound as it loops back. Videoclip on cartridge in basecamp was refined. Fixed special-case where exploding core would not…
Announcement1 changeFixUI/audio - 0xFF
260723 version 24483
Fixed alignment issue during raytracing acceleration-structure creation. Vulkan buffers creating terrain during startup updated to be more robust. Compute-shader image-access updated to be more robust.
Announcement1 changeFixMaps - 0xFF
260721 version 24411
Fixed syncronization-issue in vulkan presentation. Fixed issue with radsuit-icon staying on-screen when depleted. Terrain on gpu is 2+2 GB instead of single 4 GB alloc.
Announcement1 changeFixMaps - 0xFF
260712 version 24305
Train-to-helicopter physics improved. Fixed incorrect leveling of helicopter as it touches down on terrain. Camera friction onboard helicopter solves ice-effect during descend also to geometry. Fixed boat getting stuck…
Announcement1 changeFixMaps - 0xFF
260708 version 24284
Camera has more friction onboard helicopter solving ice-effect during descend. Areas accessible after game is completed are refined.
Announcement - 0xFF
260704 version 24270
Faster run-speed. Helicopter-to-world physics improved. Minor balancing to match new run-speed.
Announcement1 changeGameplay - 0xFF
260701 version 24181
Finetuning
Announcement - 0xFF
260701 version 24176
Less difficult to master than 2024 version. Helicopter radar detect danger-zone. Boats are faster. Health charge a little faster. Perfected game balance. Reverted to original VRAM detection procedure.
Announcement1 changeBalance - 0xFF
260629 version 24041
Reverting to previous version after reports of problems with latest update.
Announcement - 0xFF
260628 version 24083
Less difficult to master than year 2024 version. Health charge is faster. Train glides longer before stopping. Helicopter radar detect danger-zone. Fuel-cell payloads fine-tuned. Energy outburst penalty fine-tuned. Dama…
Announcement1 changeBalance - 0xFF
260628 version 24041
Second attempt to update terrain phys CPU-GPU procedure to solve bug where player and objects are falling through terrain.
Announcement1 changeMaps - 0xFF
260627 version 24002
Updated terrain phys CPU-GPU procedure to try solve reported bug where player and objects was falling through terrain.
Announcement1 changeMaps - 0xFF
260626 version 23991
Fixed helicopter bug introduced in previous update.
Announcement1 changeFix - 0xFF
260626 version 23964
Fixed startup crash after recent Windows 11 update. The scientists has created a miniature, inside the starting basecamp, that overview the game-zone, that also guide the player. Fine-tuning game balance, the delay time…
Announcement1 changeFixPerformance

