HomeGamesUpdatesPricingMethodology
Steam News24 July 202511mo ago

Zurarararush!!! Demo Update

Notice Due to major changes and adjustments, the online ranking has been reset. System Updates Upgraded to Unity 6 Added outlines to enemy characters and their projectiles for better visibility Slow-motion effect is now

In this update4

Full notes

Full Zurarararush!!! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Gameplay
  • Server
  • Maps
  • Balance
changedSystem UpdatesUpgraded to Unity 6
addedSystem UpdatesAdded outlines to enemy characters and their projectiles for better visibility
changedSystem UpdatesThe Invincibility & Speed-Up item has been replaced with an Invincibility item; its visual effect has also been updated
changedSystem UpdatesAdjusted the Boomerang Zura to now fire in 3-way shots
addedSystem UpdatesIn multiplayer mode, each player now has a separate Zura UI display
changedAdjustmentsIn Score Attack mode, only easier-to-use Zura types will appear in the early stages

Zurarararush!!! changes

changedUpgraded to Unity 6
addedAdded outlines to enemy characters and their projectiles for better visibility
changedThe Invincibility & Speed-Up item has been replaced with an Invincibility item; its visual effect has also been updated
changedAdjusted the Boomerang Zura to now fire in 3-way shots
addedIn multiplayer mode, each player now has a separate Zura UI display

Notice

Due to major changes and adjustments, the online ranking has been reset.

System Updates

  • Upgraded to Unity 6

  • Added outlines to enemy characters and their projectiles for better visibility

  • Slow-motion effect is now triggered when the player uses a bomb

  • Items now follow the player when the player is in their path, making them easier to pick up

  • The Invincibility & Speed-Up item has been replaced with an Invincibility item; its visual effect has also been updated

  • Adjusted the Boomerang Zura to now fire in 3-way shots

  • In multiplayer mode, each player now has a separate Zura UI display

Adjustments

  • In Score Attack mode, only easier-to-use Zura types will appear in the early stages

  • The first stage background in Score Attack mode has been updated to better fit the game’s setting

  • Reduced enemy HP to ease overall difficulty

Known Issues

  • If a bomb is used during the effect duration of the Invincibility item, the invincibility duration may end prematurely

We are actively working on fixing any bugs that arise during gameplay. Due to prioritization of development tasks, some aspects of the user experience (UX) may still feel rough or incomplete. We appreciate your understanding and patience.

Source

Steam News / 24 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.