Update history
Latest Zumbido Seele updates
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- Zumbido Seele
Zumbido Seele ReZumbido Seele Update
Seele Buzz Update Update with a completely revamped game system/version, reworked or changed mechanics, changes and improvements to: • Enemy Physics • Environment Object Physics • Added missing sounds such as the weapon…
Announcement1 changeFixMaps - Zumbido Seele
New map "Room 13"
New map, "Room 13," tweaks to gameplay rhythms, and an update to the "Toomb Valley" map.
Announcement1 changeMaps - Zumbido Seele
Zumbido Seele Update
4 new maps added, bringing the total to 7 maps • Dismemberment/Gore systems • 3 characters added • Some extra sfx added • Weapons added and some design changes
Announcement1 changeMaps - Zumbido Seele
displacement mechanics
displacement mechanics: . Added dodge, climb and hook mechanics, these mechanics add dynamism to the gameplay
Announcement1 changeGameplay - Zumbido Seele
Various appearance and mechanical updates
Various appearance and mechanical updates . Weapons: The following weapons were added: "Milia Exir Pistol", the "Emiliunter" automatic pistol and the "Heleniaber gold" rifle. In addition to this, the name of the main gu…
Announcement1 changeMaps - Zumbido Seele
Perdormance and enemies
Graphics performance adjustments and main enemy variability adjustments
Announcement1 changePerformance - Zumbido Seele
settings menu and lumen graphics
Accessibility: menu of graphic options, controls and added sound . Graphics: Lumen graphics technology in reflections and global illumination added
Announcement1 changeUI/audio - Zumbido Seele
Level option in menu and enemy update
Enemy update: more variations in enemy appearance, size, health and pace . Interface: Option to change level while being anywhere on the map without requiring the ship
Announcement1 changeMaps - Zumbido Seele
Enemy appearance update
Enemy appearance update: More variation in the design of the main enemies such as faces and skins
Announcement - Zumbido Seele
character and level update
character update, there is now a variant of dark enemies that have damaged and bleeding skin . There is a higher chance of Nightmare Mode being activated in "Ciudad de desganados" and "Ciudad en ruinas" in addition to e…
Store1 change - Zumbido Seele
Probability of random events of maps, menu, enemies, graphics, and soundtrack
probability of entering nightmare mode in "Ciudad de desgranados alternativa" and "Ciudad en ruinas". . Changes in rhythm and character animations . Unreal engine graphics technology "Lumens" disabled to make the game m…
Announcement1 changeUI/audio

