Full notes
Full ZPlague update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixed//- Improved JetPack fire. This is part of ue4/5 transition; //- Increased Nemesis size; //- Fixed sometimes player blocking laser; //- Improved tank jump effect; //- Assault rifle sound changed; //- Fixed menu texts issue;
ZPlague changes
fixed//- Improved JetPack fire. This is part of ue4/5 transition; //- Increased Nemesis size; //- Fixed sometimes player blocking laser; //- Improved tank jump effect; //- Assault rifle sound changed; //- Fixed menu texts issue;
//- Improved JetPack fire. This is part of ue4/5 transition; //- Increased Nemesis size; //- Fixed sometimes player blocking laser; //- Improved tank jump effect; //- Assault rifle sound changed; //- Fixed menu texts issue;
Source
Changelog.gg summarizes and formats this update. How we read updates.
