Full notes
Full Zotrix - Solar Division update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Compatibility
Zotrix - Solar Division changes
Patch has been released today with following aspects of the game updated:
MAJOR FEATURE - added difficulty levels for each level / when ENDLESS mode selected game will always play on NORMAL difficulty
MAJOR FEATURE - for every mission, for each game mode except ENDLESS, and for each level of difficulty we added a badge next to mission preview image, in total there is 450 badges you can collect!!!
feature - added button to bring up tutorial for Command Bridge screen
feature - added tutorial for Command Bridge screen
MAJOR ADJUSTMENT - rebalanced Shocker tower to slow down enemies a bit more and decreased damage a lot (to 1/3 what it was)
MAJOR ADJUSTMENT - rebalanced Laser, Smart Laser, Double Laser towers, increased amount of damage they make
fix - fixed close and maximize button behavior when game in windowed mode
fix - proper game icon is displayed at application window, when in windowed mode
Based on these features which are introduced with this update, next logical step is to introduce number of new achievements which we were not able to have up to this point. All ideas for new achievements are welcome and feel free to start the discussion at Community Hub. Thanks once again on all active feedback, we are making notes and working on improvements and bug fixes. Both PC and Linux builds are updated. Vedran Klanac, creator of Solar Division
Source
Changelog.gg summarizes and formats this update. How we read updates.
