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Steam News19 February 20264mo ago

๐Ÿง ๐ŸงŸโ€โ™‚๏ธ Zombiemachia โ€“ Update 1.2.16 โš™๏ธ Combat music ๐Ÿ’€

๐ŸŽต Combat music Added multiple combat tracks New dedicated slider to adjust combat music volume separately in the settings menu ๐Ÿค– Turret Cooldown: 60s โ†’ 30s Mutation 5 updated: Before: Active turret: +1 turret ammo/s โ†’

In this update6

Full notes

Full Zombiemachia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
added๐ŸŽต Combat musicAdded multiple combat tracks
added๐ŸŽต Combat musicNew dedicated slider to adjust combat music volume separately in the settings menu
changed๐Ÿค– TurretCooldown: 60s โ†’ 30s
changed๐Ÿค– TurretMutation 5 updated: Before: Active turret: +1 turret ammo/s โ†’ Turret: cooldown x2 After: Active turret: +1 turret ammo/s โ†’ Turret: cost x2
changed๐Ÿชš Saw TrapCooldown: 60s โ†’ 10s
changed๐Ÿชš Saw TrapPrice: 500 โ†’ 1000
Cooldown:60s30sCooldown: decreased, buffCooldown:60s10sCooldown: decreased, buffPrice:5001000Price: increased, buffCooldown:60s10sCooldown: decreased, buff

Zombiemachia changes

addedAdded multiple combat tracks
addedNew dedicated slider to adjust combat music volume separately in the settings menu
changedCooldown: 60s โ†’ 30s
changedMutation 5 updated: Before: Active turret: +1 turret ammo/s โ†’ Turret: cooldown x2 After: Active turret: +1 turret ammo/s โ†’ Turret: cost x2
changedCooldown: 60s โ†’ 10s

๐ŸŽต Combat music

  • Added multiple combat tracks

  • New dedicated slider to adjust combat music volume separately in the settings menu

๐Ÿค– Turret

  • Cooldown: 60s โ†’ 30s

  • Mutation 5 updated: Before: Active turret: +1 turret ammo/s โ†’ Turret: cooldown x2 After: Active turret: +1 turret ammo/s โ†’ Turret: cost x2

๐Ÿชš Saw Trap

  • Cooldown: 60s โ†’ 10s

  • Price: 500 โ†’ 1000

๐Ÿ”ฅ Flame Grid

  • Cooldown: 60s โ†’ 10s

๐Ÿงฌ Mutation 7

  • Text adjusted for better clarity

๐Ÿ› ๏ธ Fixes & Improvements

  • Added a collider in the Death Corridor to fix a visual glitch

  • Bullet tracers now pass through zombie spawn colliders for cleaner visuals

Source

Steam News / 19 February 2026

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