In this update3
Full notes
Full Zombie Tower Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
Zombie Tower Survivor changes
Zombie Tower Survivor is part of Steam Tower Defense Fest 2026 🏰
We've released a demo update to celebrate, packed with new content, big improvements, and a lot of balancing work.
What's new in the demo:
Major additions:
New 3rd difficulty level
Endless mode – run as long as you can survive
Leaderboard for endless runs – compete with other players
Skulls drop during runs and unlock new towers, upgrades, and talents between them
Elite enemies that shake up your runs
- 7 new languagesGerman, Spanish, French, Italian, Simplified Chinese, Russian, and Ukrainian
Improvements and balance:
Aspect screen redesigned, cleaner and easier to read before a run
Visual feedback and notifications during the run
Three chest types (gold, silver, and bronze) with tiered rewards
New general talents
Talent shards drop during runs – get more talents for your builds
Enemy waves feel smoother and more gradual
Arc Lightning ability got new talents
DoT builds rebalanced, along with overall balance improvements
Cleaner post-run stats screen
Dynamic backgrounds for more visual variety between runs
Performance improvements
UI and gameplay improvements
...and plenty of under the hood improvements and bug fixes
Try out the updated demo 🧟 Zombie Tower Survivor Demo If you enjoy Zombie Tower Survivor, wishlist the game and leave a review. It helps a lot!
Source
Changelog.gg summarizes and formats this update. How we read updates.
