Full notes
Full Zombie Survival Game Online update
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What changed
- Gameplay
- Server
- Events
- Security
- Balance
Greetings Survivors!
We've just released a new patch to address critical issues and a sprinkle of some more goodies. Here's what's new:
Save System Adjustments
Fixed an issue causing some player data to be overwritten for clients connected to servers.
Fixed a bug where players would incorrectly spawn on the coast after loading their save.
Resolved a situation where players became permanently stuck in a rad storm if saving and reloading during the event.
Added additional security on the resource manager save loading to prevent a crash.
Made the load screen window wider on the main menu.
Gameplay Improvements
Admin Menu: Keycards can now be spawned directly from the admin menu (for all the cheaters out there).
- Balance UpdateLowered gunpowder requirements across various bullet types, making crafting ammo less resource-intensive.
World Enhancements: Expanded road infrastructure with additional roadside elements, including light poles, guard rails, and more, for a richer exploration experience.
Further improvements and developments on the Cave POI.
Thanks for your continued support and feedback. Keep the suggestions coming!
Happy surviving!
Source
Changelog.gg summarizes and formats this update. How we read updates.