Full notes
Full Zombie Slayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Zombie Slayers changes
I heard from many Zombie Slayers is a rough game - hard and with limited number of approaches. Well, I hope those changes will make you want to play more:
Weapons gained significant buffs and are cheaper
Less xp is needed for level-uping
New construct in builder mode - floorlight (doesn't collide and can't be sold)
Easier starts with less zombies in first waves
Exploding zombie (Boomer) has now less hp
Zombies now deal increased damage vs blocks
Zombies are stronger if you have too much money
Selling skill points for cash was removed
Sentries and turrets deal less damage, while also sentries cost more
Specter - teleporting now lets you free when under pulling effect of Puller
Enjoy Slaying! Mateusz Makles
Source
Changelog.gg summarizes and formats this update. How we read updates.
