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Steam News3 March 20263mo ago

More Shooter

From the very beginning, Zombie Ship has been a dark, heavy horror experience, thick atmosphere, tension you can almost taste, and a story that keeps tightening the grip. That doesn’t change.

Full notes

Full Zombie Ship update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedDeveloping shooter mechanics as a full-fledged part of the gameplay
changedAn improved shooting system

From the very beginning, Zombie Ship has been a dark, heavy horror experience, thick atmosphere, tension you can almost taste, and a story that keeps tightening the grip.

That doesn’t change.

But…

We’ve decided to bring more momentum into the fight. More weight. More payoff when you pull the trigger.

What are we expanding?

  • Developing shooter mechanics as a full-fledged part of the gameplay

  • More intense encounters. More action without losing the horror atmosphere

  • An improved shooting system

  • More weapons

We’re not turning the game into a pure shooter. That’s not the point.

We want combat to be just as gripping as exploration and story. When things go loud, they should feel loud. When it gets violent, it should feel earned.

Zombie Ship remains dark, unsettling, and tense, but when the moment comes to fight…

You’ll feel the power.

Let us know in the comments which shooter elements matter most to you.

Source

Steam News / 3 March 2026

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