Full notes
Full Zombie Ship update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Zombie Ship changes
All hands on deck, the demo is coming soon. The ship is ready to explore: the full environment is locked, lit, and running in-engine. We’re in the last stretch, tuning pacing, encounters, and the feel of every step and shot.
This demo is a tight, story-driven slice: steel corridors, dead air, and hard choices in the dark. It’s built to show how exploration, tension, and combat connect. No filler, just the core experience.
What’s next: final polish, capture, and QA. When we’re satisfied, we’ll drop the date and hit publish. Add to your wishlist and stay notified. The first boarding party goes in soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
