The most critical feedback we received was about the controls and camera. In the new version, we've added an auto-follow feature for the camera. Please try it out and leave your feedback.
In this update3
Full notes
Full Zombie Rollerz: The Last Ship - Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions0 changes0 removals
Gameplay
UI and audio
Store
addedThe most critical feedback we received was about the controls and camera. In the new version, we've added an auto-follow feature for the camera. Please try it out and leave your feedback. You can turn it off in the settings if you don't like it.
addedImprovements and Quality of Life:Camera - Added camera auto follow, this logic can be turned off in the settings. - Movement - Improved the preservation of momentum when transitioning between driving and turning in place. - UI - Improved the description of the Luck attribute on crewmembers. - Add more shortcut keys for keyboard and mouse control - Increased the cursor size - Added material cost in the Upgrade Panel
fixedBug FixesFixed minor bugs in the tutorial levels - When interacting with the Gacha Altar, the prompt to purchase another will reappear after picking up the Gacha Ball, and you will no longer need to exit the interaction circle and re-enter to trigger the prompt. - When your Ark has hit the Crew limit and you increase the Crew limit while inside an interaction circle related to rescuing crewmembers, you will no longer need to exit the interaction circle and re-enter to trigger the rescue process.
Zombie Rollerz: The Last Ship - Prologue changes
addedThe most critical feedback we received was about the controls and camera. In the new version, we've added an auto-follow feature for the camera. Please try it out and leave your feedback. You can turn it off in the settings if you don't like it.
addedAdded magnet trinket, (+25% pickup range)
addedCamera - Added camera auto follow, this logic can be turned off in the settings. - Movement - Improved the preservation of momentum when transitioning between driving and turning in place. - UI - Improved the description of the Luck attribute on crewmembers. - Add more shortcut keys for keyboard and mouse control - Increased the cursor size - Added material cost in the Upgrade Panel
fixedFixed minor bugs in the tutorial levels - When interacting with the Gacha Altar, the prompt to purchase another will reappear after picking up the Gacha Ball, and you will no longer need to exit the interaction circle and re-enter to trigger the prompt. - When your Ark has hit the Crew limit and you increase the Crew limit while inside an interaction circle related to rescuing crewmembers, you will no longer need to exit the interaction circle and re-enter to trigger the rescue process.
The most critical feedback we received was about the controls and camera. In the new version, we've added an auto-follow feature for the camera. Please try it out and leave your feedback. You can turn it off in the settings if you don't like it.
Thank you all for trying our prologue, and please wishlist the full game if you enjoyed it!
New Content:
Added magnet trinket, (+25% pickup range)
Improvements and Quality of Life:
Camera - Added camera auto follow, this logic can be turned off in the settings. - Movement - Improved the preservation of momentum when transitioning between driving and turning in place. - UI - Improved the description of the Luck attribute on crewmembers. - Add more shortcut keys for keyboard and mouse control - Increased the cursor size - Added material cost in the Upgrade Panel
Bug Fixes
Fixed minor bugs in the tutorial levels - When interacting with the Gacha Altar, the prompt to purchase another will reappear after picking up the Gacha Ball, and you will no longer need to exit the interaction circle and re-enter to trigger the prompt. - When your Ark has hit the Crew limit and you increase the Crew limit while inside an interaction circle related to rescuing crewmembers, you will no longer need to exit the interaction circle and re-enter to trigger the rescue process.