Full notes
Full Zombie Rollerz: Pinball Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Zombie Rollerz: Pinball Heroes changes
In this patch, we fixed some bugs and update some gameplay mechanics.
Gameplay
Add some new patterns to the level.
Rework the extra mechanic of BallModifier MirrorBall.
Rework the active use mechanic of PassiveSkill Fury.
Optimize the generation of levels and patterns.
Rewrite the formula for hero max hp.
Adjust Hero Alien init attributes.
Increase the min damage from the pinball drops between flippers.
Decrease the base damage of the Alien Badge.
Reduce hp requirement for the active use of Passive Skill Living Bomb.
Tweak some zombie attributes.
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Bugfix
Work around the bug that device with touch support can not control with keyboard and mouse.
Remove the debug function of loading animation.
Graphic
Add vfx for the spawning of zombie heads.
UI
Add a tooltip to backpack item ui in keyboard mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
