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Steam News26 November 20241y ago

🔔 UPDATE! [6]

We have switched to Unreal Engine 5! Yes, it wasn't easy: we had to transfer all the mechanics, and it took quite a bit of time. Because of this, the main work on the game was paused.

In this update12

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We have switched to Unreal Engine 5!

Yes, it wasn't easy: we had to transfer all the mechanics, and it took quite a bit of time. Because of this, the main work on the game was paused. But now the biggest crash is behind us ), and fighting with the ones that will appear will be much easier. Additionally, the game has become more stable, and FPS on DirectX 12 has noticeably improved.

📋 CHANGELOG

GENERAL:

Migrated the game to Unreal Engine 5.4, introducing enhanced graphics, performance improvements, and better tool compatibility. Stability and performance updates to ensure smoother gameplay and reduce crashes. Improved memory handling to address random corruption issues and enhance overall reliability. Refined matchmaking to prevent session duplication and improve the multiplayer experience. Adjusted lighting, navigation meshes, and collision settings across multiple levels for better gameplay flow and visuals.

ADDED:

Push Model replication for ammo consumption, ensuring smoother and more stable reloading during client-side shooting.

REMOVED:

Redundant checks for gas zombies that were preventing proper spawn behavior. Particle system components causing crashes and instability.

CHANGED:

Thank you for your patience and support! Stay tuned!

Source

Steam News / 26 November 2024

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