In this update7
Full notes
Full ZOMBIE RAID: No One Survives update
Read the full published notes in a cleaner layout. The original post stays linked below.
Changelog:
Gamecore:
Updated ballistic mechanics. Now shooting should be more comfortable and responsive for players with bad ping (1st stage of network code improvement, stage 2 will be movement and interactivity, and stage 3 will be local servers).
Gameplay:
WEAPONS: Added half of the leveling to stock weapons. Now non-class and unleveled weapons are much more accurate. HORDE: Temporary set friendly fire off until we make proper "Ready" system. DEATMATCH: Now player loadout are free with 2 clips. The 1-minute left alarm sound has been changed.
Misc:
Added SKINS. Enabled weapon swapping and reloading while sprinting. Engineer Ammo Box point fixed. Increased player vehicle ammo points by 50%. Player HUD fix show icon Fixed focus cursor for "PickableItem" and "PingSphere".
Source
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