Full notes
Full Zombie Night Terror update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Fixes
- Workshop
- Events
What was a small beta to fix some long standing issues turned out to be a little more. So the 1.13.17 patch is now version 1.4. Sorry for the delay! General
Update FMOD to version 1.10.09, this should fix some starting issues on a wide range of systems
Reworked the ways files are saved to disk, this should reduce file corruptions
Added a workaround when starting the game with incorrect resolution settings
Improved scene transition animations by removing some stutter
Removed a freeze when loading end level menu
Added an option to disable screen shake
Fixed level selection menu not playing music when accessing it from end level menu
Fixed pause menu not pausing the level music
Fixed duplicated level ids in custom chapters resulting in progression issues, existing custom levels needs to republished to the workshop to work properly
Gameplay
Fixed missing 'sniper 2' fall landing animation
Fixed being able to open multiple spit menu on a single overlord
Fixed a glitch when zombie was attacking an enemy through stairs
Fixed zombies getting stuck on stairs
Fixed humans changing target to zombies farther than the current one
Fixed snipers starting aim animation while moving after fleeing
Fixed regression in physic calculations resulting in some object behaving differently in fast forward
Fixed level timer being started while the scene transition was playing
Fixed patrolling humans sometimes resuming on the wrong waypoint
Removed an invisible block from level 408.2
Removed a block in level 407 preventing her from hitting targets
Fixed Draw Windows being unstable on level startup, resulting in them slowly moving away from their anchors
Fixed spit preview not taking hooks and projectiles into account
Fixed a glitch with Gertrude when jumping above while attacking
Slightly reduce Gertrude attack range to make it easier to jump over her
Level Editor
Disabled contest toggle in publish menu (it wasn't doing anything anyway)
Removed keyboard shortcut to move camera to avoid conflict with input
Fixed cursor in level editor preview mode
Fixed error in level editor selection menu
Fixed moving object not working in some cases
- Level EditorFixed some errors in tutorial editor
Fixed camera placement
Fixed challenge editor input fields not playing nice with decimal numbers
Fixed loading level issues
Fixed resizing invisible walls affecting other colliders
Source
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