Full notes
Full Zombie Night Terror update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
- Fixes
- Gameplay
- Workshop
Some users have had sound issues for a while we have trouble identifying. This version uses a newer version of Fmod that could help with that (or not...) and we need to know, so if you have an error on startup saying the sound cannot initialize, we would like to know if this version is helping. We are doing a beta to know if there are some side effects, so even if you don't have any sound issues, you can test this version and let us know if you have any new problems. If you want to play the very this, follow these steps:
Go to your Steam Library
Right-click on Zombie Night Terror and select "Properties"
Go to the tab marked "Betas"
In the drop-down box, select "beta"
Wait for the game to finish updating, you should see the branch name listed after the game name.
There is also a few other fixes:
Added an option to disable screen shake
Fixed missing 'sniper 2' fall landing animation
Fixed being able to open multiple spit menu on a single overlord
Fixed a glitch when zombie was attacking an enemy through stairs
Fixed duplicated level ids in custom chapters resulting in progression issues, existing custom levels needs to republished to the workshop to work properly
Thank you for your support !
Source
Changelog.gg summarizes and formats this update. How we read updates.
