Update log
Full Zombie Gunship Survival update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Store
Attention, Airmen!
A new prototype napalm weapon is entering the fight.
The T8 AK130 PCS “Pyroclasm” is built for players who want more than raw damage. This weapon is about control, timing, and turning enemy routes into repeatable kill zones.
Pyroclasm creates a fire ring that damages and slows enemies caught inside it. Fire into the active ring to trigger burn explosions and build additional napalm flames around the area. Used well, it can help stop fast packs, delay heavy threats, and protect your squad when the horde starts pushing through tight routes.
Weapon Highlights:
2 shots per trigger 0.6s reload Infinite ammo Creates a fire ring Enemies inside the ring take damage and are slowed Shots fired inside the ring trigger a burn explosion Shots fired inside the ring build extra napalm flames around the zone
Refinement Benefits:
At Mk3, Pyroclasm improves its battlefield control: Ring Slow Intensity +20% Ring Damage 300%
At Mk6, it gains stronger sustained pressure: Mag Size +2 That means more time feeding the ring, more burn explosions, and more control over where the fight happens.
Pyroclasm is not a fire-and-forget weapon. Place the ring where the horde is going, keep firing into the zone, and turn dangerous paths into burning traps.
The AK130 PCS “Pyroclasm” will be available for top seasonal competitors, with additional deals available through the Webstore and In-Game Store.
Source
