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Steam News9 February 20264mo ago

First Weekend Patch

Fixed weapon selection issue in Chapter 13 cave battle where players with ranged primary weapons were incorrectly defaulting to melee secondary weapons Corrected carrying capacity calculations at Sharif's store - now pr

Full notes

Full Zombie Exodus: Safe Haven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
fixedFixed weapon selection issue in Chapter 13 cave battle where players with ranged primary weapons were incorrectly defaulting to melee secondary weapons
fixedCorrected carrying capacity calculations at Sharif's store - now properly accounts for companion strength and duffel bags
fixedFixed minefield construction requirements - players with sufficient landmines can now build the minefield defense
changedAlarm system now appears correctly in group task assignment interface
changedRebalanced morale calculations in Rachel's status reports to properly account for positive factors like adequate supplies and improvements
fixedFixed resource consumption display showing incorrect food, water, and power usage amounts
  • Fixed weapon selection issue in Chapter 13 cave battle where players with ranged primary weapons were incorrectly defaulting to melee secondary weapons

  • Corrected carrying capacity calculations at Sharif's store - now properly accounts for companion strength and duffel bags

  • Fixed minefield construction requirements - players with sufficient landmines can now build the minefield defense

  • Alarm system now appears correctly in group task assignment interface

  • Rebalanced morale calculations in Rachel's status reports to properly account for positive factors like adequate supplies and improvements

  • Fixed resource consumption display showing incorrect food, water, and power usage amounts

  • Infirmary now properly provides health regeneration each chapter

  • Resolved gender pronoun issues with roommate assignments

  • Fixed watchtower construction - group members can now be properly assigned to build watchtowers

  • Tommy now correctly joins your group in Chapter 4 when invited

  • Players starting in Part 4 can now access junkyard improvement options

  • Chapter 17 time skip now correctly calculates food and water consumption and structure outputs

  • Added missing dialogue option to inform Fred about contacting Delroy via SurvNet

  • Restricted one-time structures (kitchen, shooting range, etc.) to single construction - only farm plots and vegetable gardens can be built multiple times

  • Resolved additional pregnancy-related issues in Jillian's storyline

  • Added Elsie's defense bonus if taught

  • Fixed critical error in Part 4 missions where mission code would fail to return properly, causing "invalid return" crashes at line 7668

  • Fixed romance conflict bug where dancing with non-romance characters could incorrectly trigger jealousy and breakups with your main romance partner

  • Fixes portraits bug in pt 4

Source

Steam News / 9 February 2026

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