Full notes
Full Zombie Exodus: Safe Haven update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Fixed weapon selection issue in Chapter 13 cave battle where players with ranged primary weapons were incorrectly defaulting to melee secondary weapons
Corrected carrying capacity calculations at Sharif's store - now properly accounts for companion strength and duffel bags
Fixed minefield construction requirements - players with sufficient landmines can now build the minefield defense
Alarm system now appears correctly in group task assignment interface
Rebalanced morale calculations in Rachel's status reports to properly account for positive factors like adequate supplies and improvements
Fixed resource consumption display showing incorrect food, water, and power usage amounts
Infirmary now properly provides health regeneration each chapter
Resolved gender pronoun issues with roommate assignments
Fixed watchtower construction - group members can now be properly assigned to build watchtowers
Tommy now correctly joins your group in Chapter 4 when invited
Players starting in Part 4 can now access junkyard improvement options
Chapter 17 time skip now correctly calculates food and water consumption and structure outputs
Added missing dialogue option to inform Fred about contacting Delroy via SurvNet
Restricted one-time structures (kitchen, shooting range, etc.) to single construction - only farm plots and vegetable gardens can be built multiple times
Resolved additional pregnancy-related issues in Jillian's storyline
Added Elsie's defense bonus if taught
Fixed critical error in Part 4 missions where mission code would fail to return properly, causing "invalid return" crashes at line 7668
Fixed romance conflict bug where dancing with non-romance characters could incorrectly trigger jealousy and breakups with your main romance partner
Fixes portraits bug in pt 4
Source
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