What changed
1 fix0 additions0 changes0 removals
fixedThe second part of the update includes: - Unique hand skin for each character; - Added 2 starting weapons (Revolver and Deagle); - A machine gun has been added; - A machine gun has been added; - Changed the animation of the zombie attack; - Fixed a bug on the sands map - The flashlight turns on and off with the "K" key - The damage system has been improved depending on the type of weapon - Map optimization - Environment sounds have been corrected - Fixed a bug with aiming - A turret has been added, but it is not active now, it needs to be improved
Zombie Defense: The Last Frontier changes
fixedThe second part of the update includes: - Unique hand skin for each character; - Added 2 starting weapons (Revolver and Deagle); - A machine gun has been added; - A machine gun has been added; - Changed the animation of the zombie attack; - Fixed a bug on the sands map - The flashlight turns on and off with the "K" key - The damage system has been improved depending on the type of weapon - Map optimization - Environment sounds have been corrected - Fixed a bug with aiming - A turret has been added, but it is not active now, it needs to be improved
The second part of the update includes:
- Unique hand skin for each character;
- Added 2 starting weapons
(Revolver and Deagle); - A machine gun has been added; - A machine gun has been added; - Changed the animation of the zombie attack; - Fixed a bug on the sands map - The flashlight turns on and off with the "K" key - The damage system has been improved depending on the type of weapon - Map optimization - Environment sounds have been corrected - Fixed a bug with aiming - A turret has been added, but it is not active now, it needs to be improved