Full notes
Full Zombie Defense:Breach of The Undead update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again!
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
Zombie Defense:Breach of The Undead changes
We’ve continued working on the demo and a new update is now live!
Your feedback has been incredibly valuable to us, and we’re continuing to improve the game together with the community.
What’s new in this update?
Fixed several issues with the base building system
Added new base building items (Explosive Barrel, M2)
Improved torch snapping
Completely redesigned the Shop UI and revamped the shop building
Added new utility items (Potion, Cigarette)
Zombies now become stronger between waves
Added a brand-new Utility UI
Improved atmosphere and environmental details
Various bug fixes and improvements
Added a new Boss
This was the final major update for the demo.
We’re getting very close to the full release!
Raid Mode and Multiplayer are nearly complete, and we’ve been heavily focused on polishing those features during this time. We’re really excited to show you what’s coming next.
At this final stage, your feedback means more to us than ever. Thank you so much to everyone supporting the project
If you enjoy the game, adding it to your wishlist would help us tremendously.
As a small indie team, your support truly means a lot to us.
Source
Changelog.gg summarizes and formats this update. How we read updates.
