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Steam News28 May 20197y ago

May development updates, and more

May has been very busy, but I can assure you that Frenzy is nearing the finish line for the initial release!

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Full Zombie Deathrace Feeding Frenzy update

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fixedMay has been very busy, but I can assure you that Frenzy is nearing the finish line for the initial release! I've simply just been focusing on the game and haven't had time to update the hub or the store page, but this will change very soon. I'm literally down to 2 or 3 items to complete before getting this out there for y'all to try out and hopefully get some more feedback. Some really important items and bugfixes have been addressed, including more Oculus support(you can now adjust your eye settings from the controllers). A save/load game feature has been added, though for now it's limited to 1 slot. New Electro skins added! They are really cool! I won't go into to much here, time is limited for me, but I'll leave you with the info that I'm still on schedule for a mid-June release, as well as a couple of juicy new screenshots!

Zombie Deathrace Feeding Frenzy changes

fixedMay has been very busy, but I can assure you that Frenzy is nearing the finish line for the initial release! I've simply just been focusing on the game and haven't had time to update the hub or the store page, but this will change very soon. I'm literally down to 2 or 3 items to complete before getting this out there for y'all to try out and hopefully get some more feedback. Some really important items and bugfixes have been addressed, including more Oculus support(you can now adjust your eye settings from the controllers). A save/load game feature has been added, though for now it's limited to 1 slot. New Electro skins added! They are really cool! I won't go into to much here, time is limited for me, but I'll leave you with the info that I'm still on schedule for a mid-June release, as well as a couple of juicy new screenshots!

May has been very busy, but I can assure you that Frenzy is nearing the finish line for the initial release! I've simply just been focusing on the game and haven't had time to update the hub or the store page, but this will change very soon. I'm literally down to 2 or 3 items to complete before getting this out there for y'all to try out and hopefully get some more feedback. Some really important items and bugfixes have been addressed, including more Oculus support(you can now adjust your eye settings from the controllers). A save/load game feature has been added, though for now it's limited to 1 slot. New Electro skins added! They are really cool! I won't go into to much here, time is limited for me, but I'll leave you with the info that I'm still on schedule for a mid-June release, as well as a couple of juicy new screenshots!

Source

Steam News / 28 May 2019

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