Full notes
Full Zombie Bar Simulator update
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What changed
- Fixes
- Gameplay
- Balance
Zombie Bar Simulator changes
Dear Horror Bar followers!
Finally, we are providing you with quite an important Horror Bar VR update. Much obliged for all of your feedback. We try our best to catch up with all of your ideas and suggestions.
The following bugs have been successfully fixed:
Collision boxes improvement - the dishes you are currently preparing shouldn't randomly disappear from the counter anymore
Menu navigation - navigating in the menu is much more refined and user-friendly
Shaking drinks issue - some of you encountered issues with shaking drinks - you weren't able to pour the drink from shaker to wooden cup, so the game progress was almost impossible. It's fixed now.
Difficulty level re-balance - also we took care of difficulty balance. Now the game is still challenging, but much more pleasant. Try it out.
Now we are working our butts off to finish releasing Horror Bar for both Quest and PSVR and after a short break, we'll be back to new Horror Bar improvements.
LOVE. VR Factory
Source
Changelog.gg summarizes and formats this update. How we read updates.
