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Steam News24 May 20251y ago

Content Update #2 - Story Mode, Asynchronous Multiplayer

The second major content update 'Story Mode' is out now for ZOMBETES! New Gameplay Mode: Story - Three new curated levels that continue the narrative.

Full notes

Full ZOMBETES update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Server
addedNew Gameplay Mode: Story - Three new curated levels that continue the narrative.
changedPerformance Optimizations - Drastically reduced CPU usage - Status window updates much quicker - Text posts faster
addedPerpetual Mode Updates - Add 'Third Eye' upgrade; JOURNAL reveals items in unlit rooms - Add 'Prestige' upgrade; resets upgrades, increases Prestige level
changedUX Improvements - Better recognition of written items & rooms. - Autoscroll more consistently
changedBalance Updates - Chance of missing attacks globally reduced - 'Thrown' items always break (50% chance to distract NPC increased from 25%) - NPCs can always be dodged; warn the player of risk when attempting to do so
addedGeneral Updates - JOURNAL now displays items in visited rooms - Added 'carjack' mini game when using any ignition item that is not a CAR KEY in a vehicle - Added skill points when reading BOOKS that improve chance of successful travel or rest - Limit 'status' checks to 10 when no CGM is equipped

The second major content update 'Story Mode' is out now for ZOMBETES!

New Gameplay Mode: Story - Three new curated levels that continue the narrative.

Asynchronous Multiplayer Features - Find and loot the bodies of players that have died in ZOMBETES - Use 'POSTPADS' to write messages for other players to find in the world

Performance Optimizations - Drastically reduced CPU usage - Status window updates much quicker - Text posts faster

Perpetual Mode Updates - Add 'Third Eye' upgrade; JOURNAL reveals items in unlit rooms - Add 'Prestige' upgrade; resets upgrades, increases Prestige level

UX Improvements - Better recognition of written items & rooms. - Autoscroll more consistently

Balance Updates - Chance of missing attacks globally reduced - 'Thrown' items always break (50% chance to distract NPC increased from 25%) - NPCs can always be dodged; warn the player of risk when attempting to do so

General Updates - JOURNAL now displays items in visited rooms - Added 'carjack' mini game when using any ignition item that is not a CAR KEY in a vehicle - Added skill points when reading BOOKS that improve chance of successful travel or rest - Limit 'status' checks to 10 when no CGM is equipped

New item : KEVLAR - Saves player from receiving damage in any context where they are attacked

Bug fixes - 'Shoot' command checks if user wrote a specific weapon to shoot with instead of autoselecting - 'Kill' command no longer displays a weapon as a viable choice if it has no ammo

ZOMBETES is currently in Early Access and scheduled for full release at the end of summer 2025.

Join the ZOMBETES Discord server to take part in the community, offer feedback, and/or report bugs. We take into consideration all feedback for future updates.

Source

Steam News / 24 May 2025

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