Full notes
Full ZOMBETES update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
ZOMBETES changes
This update is aimed at improving first impressions of the game; preventing overly-challenging experiences from occurring early on, and adding 'Quality of Life' updates along with some other bug fixes.
Added early game balancing in Normal mode: - Clamp level sizes until surviving over 3 days - Hostile encounters increase progressively until max spawn rate at 10 days survived
Improve application 'Fullscreen' behaviour at launch
Prevent player 'favorite food' from matching non-food items in the items dictionary
Fix crash when using 'GAME CONTROLLER' item on an NPC
Fix ammo not properly depleting when shooting NPCs with a gun
Prevent 'take' from sound playing when no items were actually taken
Minor improvements to tutorialization tips
Added more NPC dialog
Source
Changelog.gg summarizes and formats this update. How we read updates.
