Full notes
Full Zoeti update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Change
Difficulty balance adjustments, with a decrease in difficulty for the Normal, Hard, Thrilling, and Nightmare levels.
Change
Monster difficulty in parts of Story 2 and Story 3 has been lowered.
Add
New town dialogue events have been added to Story 3.
Add
Healing events have been added to the random event points in Story1 and Story2. (When the player's HP is below 40%, there is a 70% chance of triggering it once).
Fix
Language and text optimization has been improved to address certain option texts exceeding two lines, as well as adjusting certain accessory descriptions.
Fix
Skill adjustments and description errors have been corrected.
Fix
Special effects used by certain items have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
