Repeated intro
Greetings Commanders! We're pleased to announce that Zodiac Legion will be featured during TurnBasedThursday from June 2-9, under the witty influence of Gemini. As always, we've prepared some meaningful improvements for the occasion. Since many of you have provided valuable feedback on the tutorial experience, we've focused this update on making the game more approachable: Tutorial & UI Improvements:
What changed
0 fixes1 addition2 changes0 removals
changedGreetings Commanders! We're pleased to announce that Zodiac Legion will be featured during TurnBasedThursday from June 2-9, under the witty influence of Gemini. As always, we've prepared some meaningful improvements for the occasion. Since many of you have provided valuable feedback on the tutorial experience, we've focused this update on making the game more approachable: Tutorial & UI Improvements:
added[] Less fiddly combat preview with cleaner presentation [] You can now select enemies to see their range and movement indicators now visible (when no friendly character is selected) [] Added UI sound effects for better feedback [] More varied triggers for tutorial progression (no more getting stuck!) [] Previous tutorial messages can now be reviewed [] Scroll speed has been toned down for better control. There are a few menu options to control it [] Reduced window overlap issues [] Tutorial VIPs are now more resilient to avoid untimely demise [] Opponents tasked with guarding a room won't chase the party through the whole level anymore until first contact.
changedWe're also continuing work on the comprehensive armor overhaul mentioned in our previous update - body part-specific coverage, weapon effectiveness, and enhanced stamina mechanics, on top of extensive cosmetic armour customization. On the UI front, we're implementing a better help system to let you access any of the help topics from a table of content when needed. We will also cut down the "total walking time" in the tutorial, to make the experience smoother.
Zodiac Legion changes
changedGreetings Commanders! We're pleased to announce that Zodiac Legion will be featured during TurnBasedThursday from June 2-9, under the witty influence of Gemini. As always, we've prepared some meaningful improvements for the occasion. Since many of you have provided valuable feedback on the tutorial experience, we've focused this update on making the game more approachable: Tutorial & UI Improvements:
added[] Less fiddly combat preview with cleaner presentation [] You can now select enemies to see their range and movement indicators now visible (when no friendly character is selected) [] Added UI sound effects for better feedback [] More varied triggers for tutorial progression (no more getting stuck!) [] Previous tutorial messages can now be reviewed [] Scroll speed has been toned down for better control. There are a few menu options to control it [] Reduced window overlap issues [] Tutorial VIPs are now more resilient to avoid untimely demise [] Opponents tasked with guarding a room won't chase the party through the whole level anymore until first contact.
changedWe're also continuing work on the comprehensive armor overhaul mentioned in our previous update - body part-specific coverage, weapon effectiveness, and enhanced stamina mechanics, on top of extensive cosmetic armour customization. On the UI front, we're implementing a better help system to let you access any of the help topics from a table of content when needed. We will also cut down the "total walking time" in the tutorial, to make the experience smoother.
We're also continuing work on the comprehensive armor overhaul mentioned in our previous update - body part-specific coverage, weapon effectiveness, and enhanced stamina mechanics, on top of extensive cosmetic armour customization. On the UI front, we're implementing a better help system to let you access any of the help topics from a table of content when needed. We will also cut down the "total walking time" in the tutorial, to make the experience smoother.
May the stars watch over you.