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Steam News24 May 20242y ago

Early Access 0.8.41E Update (Cloud Save Update)

General Updates Cloud Save system (Important: After enabling this system, players should load the game on the device with the main save file first to prevent overwriting saves from other devices.

In this update4

Full notes

Full Zlime: Return Of Demon Lord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes6 additions16 changes2 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
removedGeneral UpdatesItems dropped in the scene (money, scroll, and dark crystals) will no longer disappear over time until the player warps to the next map.
addedGeneral UpdatesAdded a blinking animation to dead monsters before their corpses disappear.
changedGeneral UpdatesImproved AI for flying monsters and Pet Relics.
changedGeneral UpdatesImproved AI for some other monsters.
changedGeneral UpdatesShortened the Intro dialogue and duration.
removedGeneral UpdatesRemoved thorns from some maps.
Demon Book Undying: Reduced immortality duration5seconds3secondsDemon Book Undying: Reduced immortality duration decreased, nerfGust skill is now faster, casting time10.8secondsGust skill is now faster, casting time decreased, buffFlame Arrow skill casting time10.8secondsFlame Arrow skill casting time decreased, buffDark Wheel skill damage150%120%Dark Wheel skill damage decreased, nerf

Zlime: Return Of Demon Lord changes

removedItems dropped in the scene (money, scroll, and dark crystals) will no longer disappear over time until the player warps to the next map.
addedAdded a blinking animation to dead monsters before their corpses disappear.
changedImproved AI for flying monsters and Pet Relics.
changedImproved AI for some other monsters.
changedShortened the Intro dialogue and duration.

General Updates

  • Cloud Save system (Important: After enabling this system, players should load the game on the device with the main save file first to prevent overwriting saves from other devices.)

  • Items dropped in the scene (money, scroll, and dark crystals) will no longer disappear over time until the player warps to the next map.

  • Added a blinking animation to dead monsters before their corpses disappear.

  • Improved AI for flying monsters and Pet Relics.

  • Improved AI for some other monsters.

  • Shortened the Intro dialogue and duration.

  • Removed thorns from some maps.

  • Explosive barrels can now destroy normal wooden chests and barrel

Balance Changes

  • Zlime can now consume monsters summoned by AI.

  • Demon Book UndyingReduced immortality duration from 5 seconds to 3 seconds.
  • Demon Book BerserkerChanged effect to: When taking damage and HP is below 30%, gain a buff that increases attack power by 25/35/50% for 10 seconds.
  • Raven transformationGust skill is now faster, casting time reduced from 1 to 0.8 seconds.
  • Kobold Archer transformationFlame Arrow skill casting time reduced from 1 to 0.8 seconds.
  • Kobold Champion transformation: Energy Ball skill can now damage nearby enemies when it explodes.

  • Night Hound transformation: Dark Ball skill can now damage nearby enemies when it explodes.

  • Slightly increased attack speed for ranged transformations.

  • Improved aiming assist for ranged transformations.

  • Skeleton Mage transformationDark Wheel skill damage reduced from 150% to 120%. Dark Wheel skill duration increased from 10 to 15 seconds.
  • Slightly increased attack speed for Minotaur transformation normal attacks.

  • Gnome transformation turrets can now warp to the player when they are too far away."

  • Reduced the duration of the Healing Ward from 30 seconds to 15 seconds for AI Gnome and Transformation.

  • Kobold King BossAdded Skill "Summon Kobold Axe".
  • Increased the cast time of the Mole AI's "Throw Bomb" skill.

Relic Changes

  • 4-Leaf Clover RelicChanged effect to HP + 20, Cri.DMG 15%.
  • Fire Cloak relic HP increased from 10 to 20.

Bug Fixes

  • Fixed some incorrect language translations.

  • Fixed an issue where monster health bars could sometimes remain visible after the monster is defeated.

  • Fixed an issue where Buff/Debuff effects could sometimes remain visible after they expire.

  • Fixed an issue where stats could sometimes be displayed incorrectly after returning to the temporary base.

  • Fixed some UI display issues.

  • Fixed an issue where some characters could sometimes get stuck when walking against the edge of the map.

  • Fixed an issue where enemies could sometimes bounce out of the map when Zlime failed to consume them.

  • Fixed other minor bugs.

Source

Steam News / 24 May 2024

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