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Steam News7 October 201510y ago

Update #13: Balancing changes

Hello, fellow wizards, it's been a while! This new update features some balancing changes and a few minor bugfixes.

Full notes

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Repeated intro

Hello, fellow wizards, it's been a while! This new update features some balancing changes and a few minor bugfixes. Some enemies such as Orcs or the new corrosive carrots were performing better than they should, so we have increased their threat value to compensate for that.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHello, fellow wizards, it's been a while! This new update features some balancing changes and a few minor bugfixes. Some enemies such as Orcs or the new corrosive carrots were performing better than they should, so we have increased their threat value to compensate for that.
addedWands of the new characters count towards unlocking Kraz, the Novice
changedBalancing: Golem: Slightly increased threat value Orcs: Slightly increased threat value Green pepper: Increased threat value by 50% (!) Red chili: Slightly increased threat value Bone Shieldman: Slightly increased threat value. Reduced damage and health. Bone Summoner: Increased threat value, increased spawn time. Shaman: Reduced number of spawned carrots by 1 (3 carrots instead of 4) Green slime: Increased threat value
changedScavenge rooms: Increased number of items spawned by 1 on medium and big rooms (it should help in finding them on complex rooms).
fixedFixed main menu buttons sound.
addedFor the console users out there, an update featuring all the new content and fixes should be available soon. Thank you for your patience :)

Ziggurat changes

addedHello, fellow wizards, it's been a while! This new update features some balancing changes and a few minor bugfixes. Some enemies such as Orcs or the new corrosive carrots were performing better than they should, so we have increased their threat value to compensate for that.
addedWands of the new characters count towards unlocking Kraz, the Novice
changedBalancing: Golem: Slightly increased threat value Orcs: Slightly increased threat value Green pepper: Increased threat value by 50% (!) Red chili: Slightly increased threat value Bone Shieldman: Slightly increased threat value. Reduced damage and health. Bone Summoner: Increased threat value, increased spawn time. Shaman: Reduced number of spawned carrots by 1 (3 carrots instead of 4) Green slime: Increased threat value
changedScavenge rooms: Increased number of items spawned by 1 on medium and big rooms (it should help in finding them on complex rooms).
fixedFixed main menu buttons sound.
  • Wands of the new characters count towards unlocking Kraz, the Novice

  • Balancing:

    • GolemSlightly increased threat value
    • OrcsSlightly increased threat value
    • Green pepperIncreased threat value by 50% (!)
    • Red chiliSlightly increased threat value
    • Bone ShieldmanSlightly increased threat value. Reduced damage and health.
    • Bone SummonerIncreased threat value, increased spawn time.
    • ShamanReduced number of spawned carrots by 1 (3 carrots instead of 4)
    • Green slimeIncreased threat value
  • Scavenge roomsIncreased number of items spawned by 1 on medium and big rooms (it should help in finding them on complex rooms).
  • Fixed main menu buttons sound.

For the console users out there, an update featuring all the new content and fixes should be available soon. Thank you for your patience :)

Source

Steam News / 7 October 2015

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