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Steam News30 July 201510y ago

Update #12: Carrot invasion, daily challenges, and more!

After some weeks of work, here's the update we promised for your help on the Gamelab Public Awards ːzcrystalː On this update, the carrots have decided to take matters into their own hands, adding new troops to their arm

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What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Security
addedAfter some weeks of work, here's the update we promised for your help on the Gamelab Public Awards ːzcrystalː On this update, the carrots have decided to take matters into their own hands, adding new troops to their army. New students have also finished their studies and are ready for the final test.
addedNew content: Daily challenge: On this mode, you'll face a new challenge each day, with the same starting conditions and dungeons for everyone. You'll only get a single attempt each day, so be careful! New boss: Brunilda, Carrot Princess, is a new boss that can appear on Floor 4. New enemies: Yellow Chili and Green Pepper. New playable characters: Carina (female Apprentice), Loki (Vagabond), Glyndor (Battlemage), Agnes (Witch), Leto (Cleric) 10 New perks New combat modifiers and divine rewards. New room layouts New room goal: On Scavenge rooms you need to pick up magic crystals while avoiding incoming fire. Added Brazilian Portuguese language
fixedImprovements and fixes: You can switch weapons when they reach half their cooldown time. Fixed minor exploit with the sprint function Fixed default FOV being too low Fixed a minor weapon switch bug Fixed damage source direction being wrong Balancing: Nerfed Bone Summoners a bit.

Ziggurat changes

  • Lokihero
addedAfter some weeks of work, here's the update we promised for your help on the Gamelab Public Awards ːzcrystalː On this update, the carrots have decided to take matters into their own hands, adding new troops to their army. New students have also finished their studies and are ready for the final test.
addedNew content: Daily challenge: On this mode, you'll face a new challenge each day, with the same starting conditions and dungeons for everyone. You'll only get a single attempt each day, so be careful! New boss: Brunilda, Carrot Princess, is a new boss that can appear on Floor 4. New enemies: Yellow Chili and Green Pepper. New playable characters: Carina (female Apprentice), Loki (Vagabond), Glyndor (Battlemage), Agnes (Witch), Leto (Cleric) 10 New perks New combat modifiers and divine rewards. New room layouts New room goal: On Scavenge rooms you need to pick up magic crystals while avoiding incoming fire. Added Brazilian Portuguese language
fixedImprovements and fixes: You can switch weapons when they reach half their cooldown time. Fixed minor exploit with the sprint function Fixed default FOV being too low Fixed a minor weapon switch bug Fixed damage source direction being wrong Balancing: Nerfed Bone Summoners a bit.

After some weeks of work, here's the update we promised for your help on the Gamelab Public Awards ːzcrystalː On this update, the carrots have decided to take matters into their own hands, adding new troops to their army. New students have also finished their studies and are ready for the final test.

  • New content:

    • Daily challengeOn this mode, you'll face a new challenge each day, with the same starting conditions and dungeons for everyone. You'll only get a single attempt each day, so be careful!
    • New bossBrunilda, Carrot Princess, is a new boss that can appear on Floor 4.
    • New enemies: Yellow Chili and Green Pepper.

    • New playable characters: Carina (female Apprentice), Loki (Vagabond), Glyndor (Battlemage), Agnes (Witch), Leto (Cleric)

    • 10 New perks

    • New combat modifiers and divine rewards.

    • New room layouts

    • New room goal: On Scavenge rooms you need to pick up magic crystals while avoiding incoming fire.

    • Added Brazilian Portuguese language

  • Improvements and fixes:

    • You can switch weapons when they reach half their cooldown time.

    • Fixed minor exploit with the sprint function

    • Fixed default FOV being too low

    • Fixed a minor weapon switch bug

    • Fixed damage source direction being wrong

    • Balancing: Nerfed Bone Summoners a bit.

Source

Steam News / 30 July 2015

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