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Steam News29 December 201411y ago

Update #7: Bugfixes, new room modifiers and boss balancing

This update features the following changes: Boss balancing: King Blob: Decreased speed and damage of the rotating attack. Gunkarr: Decreased damage of the jump attack.

Full notes

Full Ziggurat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedBoss balancing: King Blob: Decreased speed and damage of the rotating attack. Gunkarr: Decreased damage of the jump attack. Audrey: Reduced tentacles health, damage and projectile speed. Poloko: The shockwave attack is easier to dodge and deals less damage. Adam: Increased damage and range of the fire column attack. Percival: Decreased delay before the predictive grenade lob.
addedAdded new room modifiers: Hiccups, Lights Out, Nostalgia, Behemoth, Juggernaut, Wet floor, Sixth sense, Numb.
fixedReleased in a previous hotfix: Fallback shaders for some particle effects
changedImproved a bit CPU usage of audio loops.
fixedFixed some sounds being heard even when volume is set to 0.
fixedFixed some attacks being done even when the enemy is frozen.

Ziggurat changes

changedBoss balancing: King Blob: Decreased speed and damage of the rotating attack. Gunkarr: Decreased damage of the jump attack. Audrey: Reduced tentacles health, damage and projectile speed. Poloko: The shockwave attack is easier to dodge and deals less damage. Adam: Increased damage and range of the fire column attack. Percival: Decreased delay before the predictive grenade lob.
addedAdded new room modifiers: Hiccups, Lights Out, Nostalgia, Behemoth, Juggernaut, Wet floor, Sixth sense, Numb.
fixedReleased in a previous hotfix: Fallback shaders for some particle effects
changedImproved a bit CPU usage of audio loops.
fixedFixed some sounds being heard even when volume is set to 0.

This update features the following changes:

  • Boss balancing:

    • King BlobDecreased speed and damage of the rotating attack.
    • GunkarrDecreased damage of the jump attack.
    • AudreyReduced tentacles health, damage and projectile speed.
    • Poloko: The shockwave attack is easier to dodge and deals less damage.

    • AdamIncreased damage and range of the fire column attack.
    • PercivalDecreased delay before the predictive grenade lob.
  • Added new room modifiers: Hiccups, Lights Out, Nostalgia, Behemoth, Juggernaut, Wet floor, Sixth sense, Numb.

  • Released in a previous hotfix: Fallback shaders for some particle effects

  • Improved a bit CPU usage of audio loops.

  • Fixed some sounds being heard even when volume is set to 0.

  • Fixed some attacks being done even when the enemy is frozen.

  • Updated Unity to latest version, *should* help with random Mac OSX crashes.

  • Fixed mouse cursor being shown right after killing the final boss.

  • Fixed minor issue with the wave bar on obelisk rooms.

Source

Steam News / 29 December 2014

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