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Steam News7 November 201411y ago

Update #2.1: Hotfixes and an apology

This update fixes most of the problems introduced in the previous one: Fixed new room issues (pathfinding, door, holes, monster spawns) Fixed Shield Skeleton not having an attack animation Fixed minor issues with destru

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Full Ziggurat update

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What changed

3 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedThis update fixes most of the problems introduced in the previous one:
fixedFixed new room issues (pathfinding, door, holes, monster spawns)
fixedFixed Shield Skeleton not having an attack animation
fixedFixed minor issues with destructible objects

Ziggurat changes

addedThis update fixes most of the problems introduced in the previous one:
fixedFixed new room issues (pathfinding, door, holes, monster spawns)
fixedFixed Shield Skeleton not having an attack animation
fixedFixed minor issues with destructible objects

This update fixes most of the problems introduced in the previous one:

  • Fixed new room issues (pathfinding, door, holes, monster spawns)

  • Fixed Shield Skeleton not having an attack animation

  • Fixed minor issues with destructible objects

This wouldn't be usually enough to do an announcement, and would be just a post in the forums, but we wanted to do an apology for releasing an update with so many problems. We also wanted to thank you for being nice and reporting them so quickly. There's no way we would have managed to fix everything in just one day if not for your help.

Source

Steam News / 7 November 2014

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