Full notes
Full Ziggurat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
- Gameplay
addedWe've just released another update for Ziggurat. This version includes a new settings screen to customize controls.
addedNew control customization screen
changedImproved loading screens
changedIncreased amount of enemies on each room by ~25% (both total and maximum alive enemies)
changedReduced max number of enemies when there's only one type of enemy in the room by 15%
Ziggurat changes
addedWe've just released another update for Ziggurat. This version includes a new settings screen to customize controls.
addedNew control customization screen
changedImproved loading screens
changedIncreased amount of enemies on each room by ~25% (both total and maximum alive enemies)
changedReduced max number of enemies when there's only one type of enemy in the room by 15%
We've just released another update for Ziggurat. This version includes a new settings screen to customize controls.
New control customization screen
Improved loading screens
Increased amount of enemies on each room by ~25% (both total and maximum alive enemies)
Reduced max number of enemies when there's only one type of enemy in the room by 15%
More musics included
Source
Changelog.gg summarizes and formats this update. How we read updates.
