HomeGamesUpdatesPricingMethodology
Steam News19 August 201411y ago

Update #1: Linux bugfixes and small graphical improvements

We've just released the first update for Ziggurat. This version should fix the issues that made the game unplayable on Linux.

Full notes

Full Ziggurat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Compatibility
  • Performance
  • Gameplay
changedWe've just released the first update for Ziggurat. This version should fix the issues that made the game unplayable on Linux.
fixedFixed black flickering when specific shaders were rendered (Heat distortion and Water)
changedImprovements on some visuals and particle effects (Eagle Staff & Catapult of Doom)
addedAdded some separators on the ending texts.
addedAdded some additional decorations on the castle theme (Level 5)

Ziggurat changes

changedWe've just released the first update for Ziggurat. This version should fix the issues that made the game unplayable on Linux.
fixedFixed black flickering when specific shaders were rendered (Heat distortion and Water)
changedImprovements on some visuals and particle effects (Eagle Staff & Catapult of Doom)
addedAdded some separators on the ending texts.
addedAdded some additional decorations on the castle theme (Level 5)

We've just released the first update for Ziggurat. This version should fix the issues that made the game unplayable on Linux.

  • Fixed black flickering when specific shaders were rendered (Heat distortion and Water)

  • *Should* fix the problems when using a mouse with high polling rate

  • Perk items on secret rooms have now a different look.

  • Improvements on some visuals and particle effects (Eagle Staff & Catapult of Doom)

  • Added some separators on the ending texts.

  • Added some additional decorations on the castle theme (Level 5)

Source

Steam News / 19 August 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.