Full notes
Full Zigglox update
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Repeated intro
Hey everyone,
What changed
- Gameplay
Zigglox changes
It's been a while.
Actually... it's been about three years since our last major update. Today, we're happy to finally release something we've wanted to do for a long time:
While working on the macOS version, we also spent time improving the game's foundations, fixing issues, and making multiplayer more reliable.
More importantly, this update marks our progressive return to active development.
We're not here to make huge promises. We simply want to keep improving Zigglox, release new updates, and listen to your feedback again.
If you haven't played in a while, now is a great time to jump back in. And if you have friends on Mac who couldn't play before... tell them the game is ready. 🙂
By the way, seeing that more than 6,000 unique players have played Zigglox over the years means a lot to us. For a small indie project, that's already an incredible milestone, and it's all thanks to you.
Thanks to everyone who has supported Zigglox over the years. Seeing people still play and talk about the game after all this time means a lot to us.
See you in-game!
The Zigglox Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
