Full notes
Full ZhanDou (VR and Non-VR) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
As promised we continue development work on Zhandou. English
Reduces the size of the Dragons.
Modified the details and collisions detection on the map itstelf.
Added plants to the Arena (PvP)
Increased death effects and soul absorption.
Modified the character's animation. Added hand effects.
Modified the AI for the BOSS in the single map.
Bug fixes for the BOSS in the single map.
Add a preview of the new map to the hero selection map.
Improved fox tail skills.
Optimized combat feedback and strikes. Chinese
缩小了角色龙的大小
修改了地图模型的细节和碰撞
增加了植物在竞技场
增加了死亡特效,和灵魂吸收
修改了角色的动画 给角色添加了双手特效
修改了单人地图中BOSS的AI
修改了单人地图中BOSS的血量回复的BUG
在英雄选择地图中添加了新地图的预告。
优化了狐狸尾巴技能
优化了战斗反馈。打击感。
Source
Changelog.gg summarizes and formats this update. How we read updates.
