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Steam News24 November 20178y ago

Patch 1.5 Released!

As promised we continue development work on Zhandou. English Reduces the size of the Dragons. Modified the details and collisions detection on the map itstelf.

Full notes

Full ZhanDou (VR and Non-VR) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Maps
  • Gameplay
changedModified the details and collisions detection on the map itstelf.
addedAdded plants to the Arena (PvP)
changedIncreased death effects and soul absorption.
addedModified the character's animation. Added hand effects.
changedModified the AI for the BOSS in the single map.
changedBug fixes for the BOSS in the single map.

As promised we continue development work on Zhandou. English

Reduces the size of the Dragons.

Modified the details and collisions detection on the map itstelf.

Added plants to the Arena (PvP)

Increased death effects and soul absorption.

Modified the character's animation. Added hand effects.

Modified the AI for the BOSS in the single map.

Bug fixes for the BOSS in the single map.

Add a preview of the new map to the hero selection map.

Improved fox tail skills.

Optimized combat feedback and strikes. Chinese

缩小了角色龙的大小

修改了地图模型的细节和碰撞

增加了植物在竞技场

增加了死亡特效,和灵魂吸收

修改了角色的动画 给角色添加了双手特效

修改了单人地图中BOSS的AI

修改了单人地图中BOSS的血量回复的BUG

在英雄选择地图中添加了新地图的预告。

优化了狐狸尾巴技能

优化了战斗反馈。打击感。

Source

Steam News / 24 November 2017

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