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Steam News9 October 20241y ago

Version 1.1 Live! Bug fixes!

Thanks for your support everyone — during the launch and afterwards. This was my first commercial game release, and while I had a few hiccups here and there, I have learned quite a bit that I can apply to my next releas

Full notes

Full Zeta Wolf: First Bite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedFirst Bite ended up being a very small side project and a "starter" game for me, much narrower in scope than Zeta Wolf Chronicles . Through it, I learned to iron out kinks in the game engine and succeeded in publishing and delivering my first game. Could things be improved? Certainly! The budget was minuscule for this game, so I did the best that I could with what I had. There is no doubt that Zeta Wolf Chronicles is a game 10 times greater in scope with a much larger cast and game script. Please look forward to it (hopefully in late 2025)!
fixedBug Fixes - Version 1.1Corrected numerous typos scattered throughout the game. - Thanks to community member “nd” on Discord for their generous contribution and feedback!
changedBug Fixes - Version 1.1Adjusted the Scene Selection and “Save Data” mechanic to save your progress at the start of scenes rather than the end.
fixedBug Fixes - Version 1.1Fixed a bug with scene 2 showing a “No scene selected” error in the Scene Selection menu.
fixedBug Fixes - Version 1.1Thanks to the adjustments in how save data/progress is handled, it should be much less cumbersome to resume play. If everyone has any further input/suggestions please let me know in the comments on the discord!

Thanks for your support everyone — during the launch and afterwards. This was my first commercial game release, and while I had a few hiccups here and there, I have learned quite a bit that I can apply to my next release, which is currently in development!

First Bite ended up being a very small side project and a "starter" game for me, much narrower in scope than Zeta Wolf Chronicles. Through it, I learned to iron out kinks in the game engine and succeeded in publishing and delivering my first game. Could things be improved? Certainly! The budget was minuscule for this game, so I did the best that I could with what I had. There is no doubt that Zeta Wolf Chronicles is a game 10 times greater in scope with a much larger cast and game script. Please look forward to it (hopefully in late 2025)!

Let's get onto the updates for this version, shall we?

Bug Fixes - Version 1.1

  • Corrected numerous typos scattered throughout the game. - Thanks to community member “nd” on Discord for their generous contribution and feedback!

  • Adjusted the Scene Selection and “Save Data” mechanic to save your progress at the start of scenes rather than the end.

  • Fixed a bug with scene 2 showing a “No scene selected” error in the Scene Selection menu.

Thanks to the adjustments in how save data/progress is handled, it should be much less cumbersome to resume play. If everyone has any further input/suggestions please let me know in the comments on the discord!

Source

Steam News / 9 October 2024

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