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Steam News2 July 20261mo ago

June 2026 Development Update

Welcome to the fourth in a series of monthly development updates from Zeroth. These are the highlights from June 2026.

In this update9

Full notes

Full Zeroth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Maps
changedElemental JelliesIntroducing gelatinous cubes that slurp you up and consume you with digestive juices. It's as disgusting as it sounds. Keep your distance or you'll find yourself struggling to escape. Beware the dangerous jellies of slime, acid, frost, shock and flame.
changedCommunity TranslationsZeroth has been prepared for localisation, ready for our amazing community translators to get started. The initial languages supported are Japanese and Chinese (Simplified and Traditional). Currently, there are over 9,000 words for translation. To make things a little easier, ~20% has been preloaded using exact matches from the Pathos project. If you'd like to contribute to Zeroth translations in any language, please contact me via contrarygames@gmail.com .
changedHelp IndexZeroth has a newly built help index with over 1,800 indexed records. You can explore and search across all the content, without needing to look up an external wiki. Searched terms are even highlighted in the preview section. Whether it's learning about the types of spells or finding out which corpses convey acid resistance, the help index is a great companion for your next adventure. Just one F1 press away.
addedSteam AchievementsZeroth now has an initial set of 20 achievements, from the ubiquitous digging to the nearly impossible perfectionist. What's different about Zeroth is the achievements are tracked within each run and contribute to your fame score. This means it's worthwhile completing achivements each run to help improve your rank on the leaderboard.
changedSupernova PerthContrary Games attended Supernova Perth on the weekend for our first public event. It was great exhibiting with other local indie devs and entertaining to share Zeroth with players experiencing the game for the first time. Particularly awesome was the number of players who came back to play several times on the same day. We were also lucky enough to be featured in the gaming showcase, sharing and talking about our game with a live audience. It was an extremely proud moment being on stage with my daughter, Isla, the creative force behind Zeroth's art.

Zeroth changes

changedIntroducing gelatinous cubes that slurp you up and consume you with digestive juices. It's as disgusting as it sounds. Keep your distance or you'll find yourself struggling to escape. Beware the dangerous jellies of slime, acid, frost, shock and flame.
changedZeroth has been prepared for localisation, ready for our amazing community translators to get started. The initial languages supported are Japanese and Chinese (Simplified and Traditional). Currently, there are over 9,000 words for translation. To make things a little easier, ~20% has been preloaded using exact matches from the Pathos project. If you'd like to contribute to Zeroth translations in any language, please contact me via contrarygames@gmail.com .
changedZeroth has a newly built help index with over 1,800 indexed records. You can explore and search across all the content, without needing to look up an external wiki. Searched terms are even highlighted in the preview section. Whether it's learning about the types of spells or finding out which corpses convey acid resistance, the help index is a great companion for your next adventure. Just one F1 press away.
addedZeroth now has an initial set of 20 achievements, from the ubiquitous digging to the nearly impossible perfectionist. What's different about Zeroth is the achievements are tracked within each run and contribute to your fame score. This means it's worthwhile completing achivements each run to help improve your rank on the leaderboard.
changedContrary Games attended Supernova Perth on the weekend for our first public event. It was great exhibiting with other local indie devs and entertaining to share Zeroth with players experiencing the game for the first time. Particularly awesome was the number of players who came back to play several times on the same day. We were also lucky enough to be featured in the gaming showcase, sharing and talking about our game with a live audience. It was an extremely proud moment being on stage with my daughter, Isla, the creative force behind Zeroth's art.

Welcome to the fourth in a series of monthly development updates from Zeroth. These are the highlights from June 2026.

Elemental Jellies

Introducing gelatinous cubes that slurp you up and consume you with digestive juices. It's as disgusting as it sounds. Keep your distance or you'll find yourself struggling to escape. Beware the dangerous jellies of slime, acid, frost, shock and flame.

Community Translations

Zeroth has been prepared for localisation, ready for our amazing community translators to get started. The initial languages supported are Japanese and Chinese (Simplified and Traditional). Currently, there are over 9,000 words for translation. To make things a little easier, ~20% has been preloaded using exact matches from the Pathos project. If you'd like to contribute to Zeroth translations in any language, please contact me via contrarygames@gmail.com .

Simple Trading

Spending coin should be fast and fun. However, feedback from playtesters revealed that trading with merchants worked well for experienced players but wasn't as straightforward for newcomers. To address this, trading has been simplified with dedicated buy and sell pages. The original trade page has been retained, so you can still buy and sell multiple items in a single transaction, with the difference settled in coins.

Help Index

Zeroth has a newly built help index with over 1,800 indexed records. You can explore and search across all the content, without needing to look up an external wiki. Searched terms are even highlighted in the preview section. Whether it's learning about the types of spells or finding out which corpses convey acid resistance, the help index is a great companion for your next adventure. Just one F1 press away.

Steam Achievements

Zeroth now has an initial set of 20 achievements, from the ubiquitous digging to the nearly impossible perfectionist. What's different about Zeroth is the achievements are tracked within each run and contribute to your fame score. This means it's worthwhile completing achivements each run to help improve your rank on the leaderboard.

Supernova Perth

Steam post image Demo stations: Callan, Eli and Brett.

Contrary Games attended Supernova Perth on the weekend for our first public event. It was great exhibiting with other local indie devs and entertaining to share Zeroth with players experiencing the game for the first time. Particularly awesome was the number of players who came back to play several times on the same day. We were also lucky enough to be featured in the gaming showcase, sharing and talking about our game with a live audience. It was an extremely proud moment being on stage with my daughter, Isla, the creative force behind Zeroth's art.

Steam post image Gaming showcase: Isla and Callan.

Thanks for reading and I'll be back next month with the July update.

Only in Zeroth!

Callan, Contrary Games

Source

Steam News / 2 July 2026

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