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Steam News2 November 20214y ago

Minor updates & bugfixing (v0.3.1a)

Settings Visuals: Added option for Crosshair Intensity which modifies crosshair color alpha.

In this update6

Full notes

Full Zerograve update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedSettingsVisuals: Added option for Crosshair Intensity which modifies crosshair color alpha.
addedSettingsControls: Added option for Roll speed with range 120 - 220 degrees per second (default 180)
changedSettingsSounds: Music volume at max value reduced, Effect volume at min increased. (Music volume was a bit too loud compared to effects when the sliders were at the same value)
changedWeapon changesAssault Laser: - slightly increased shoot sound volume. - increased projectilve speed by +33% - moved earlier in the tech level rewards.
changedWeapon changesChainsaw: - damage per tick increased 8->9
removedPause menu:Save Game button removed (mostly cos it was misleading since it didn't save the state of current level).
Chainsaw: - damage per tick89Chainsaw: - damage per tick increased, buff

Zerograve changes

addedVisuals: Added option for Crosshair Intensity which modifies crosshair color alpha.
addedControls: Added option for Roll speed with range 120 - 220 degrees per second (default 180)
changedSounds: Music volume at max value reduced, Effect volume at min increased. (Music volume was a bit too loud compared to effects when the sliders were at the same value)
changedAssault Laser: - slightly increased shoot sound volume. - increased projectilve speed by +33% - moved earlier in the tech level rewards.
changedChainsaw: - damage per tick increased 8->9

Settings

  • VisualsAdded option for Crosshair Intensity which modifies crosshair color alpha.
  • ControlsAdded option for Roll speed with range 120 - 220 degrees per second (default 180)
  • SoundsMusic volume at max value reduced, Effect volume at min increased. (Music volume was a bit too loud compared to effects when the sliders were at the same value)

Weapon changes

Assault Laser:

  • slightly increased shoot sound volume.
  • increased projectilve speed by +33%
  • moved earlier in the tech level rewards.

Chainsaw: - damage per tick increased 8->9

UI

Pause menu:

  • Save Game button removed (mostly cos it was misleading since it didn't save the state of current level).

  • Added "Save &" prefix to the "Go to Mission Select" button, so it's clear that it can be also used for saving.

Crosshair: Added small brighter areas near the passive crosshair center.

Enemies

Laser Bruiser: Added chargeup sound to attack Shotball: Changed launch sound

Bugfixes

Added the global enemy lighting which accidentally didn't make it into the 0.3.1 release

Level transitions: Fixed issue where buttons on the Level Completed and Mission Briefing screens became mouse-clickable after a short delay. (Now they are clickable instantly)

Opening splash screen: Fixed visual issue

Source

Steam News / 2 November 2021

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