Full notes
Full ZEROED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
20210411 What’s good, gamers? Not a lot to report this week except a lot of little touches that should go unnoticed. We did a little more extensive testing recently and found a few more system hiccups we’re clearing out. Hopefully we catch all of them so it’s smooth flyin’! Most of that is patched up so we’ll be moving onto some additional subtle touches that should make the overall experience a little better. Stuff like throwing a little more info on the loading screen, leaderboards and HUD polish. We should have most of that packed in pretty soon to make this thing feel like a solid experience!
Completed
Menu refinement
Bugs: Just a tons of stuff that was lingering or hard to find
Next
Online smoothing so other racers don’t jitter as much
Tracks: Imara, Te ora, Wawae
Pre-race load screen that displays everyone, their color and loading status
Steam leaderboards for ZeroHour
PosHUD visual refinement
ZeroHour change so quitters get the worst finish instead of clearing the result
PosHUD adding markers to clarify position a bit more
Bugs: Start reaction time might be off
Thanks! -Mac
Community and dev access https://discord.gg/BRqw8Ka
Source
Changelog.gg summarizes and formats this update. How we read updates.
