Full notes
Full ZEROED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
ZEROED changes
20210228 What’s good, gamers? It feels like it’s been a little while since we’ve had some new tracks, doesn’t it? Well we’ve got at least a couple new ones in the works! The idea is to have a decent mixture of short, medium and long distance tracks on each map for variety, so we’ll see how well we can accomplish that goal. The ship selection screen got a much-needed improvement, as did the AI racing capabilities, and we were able to locate an issue with our build settings that was causing poor performance and some other wonk in builds of the game. What does that mean? Hopefully smoother and better looking races for all!
Completed
AI: Races more intelligently
Ship selection screen touchups so it doesn’t look so stagnant
Framerate and graphic bump because our build settings were off
Next
Online smoothing so other racers don’t jitter as much
FX: Seeking out whatever else we can include like blur
0H: Changing to 10 shorter races
Throttle message adjustment to make it more evident when you should Throttle
HUD “Minimalist” option
Ship rotation revision so it looks more natural
Menu overhaul with tighter scope
Tracks: Frosinn, Imara additions
Bugs: Start reaction time might be off
Thanks! -Mac
Community and dev access https://discord.gg/BRqw8Ka
Source
Changelog.gg summarizes and formats this update. How we read updates.
