HomeGamesUpdatesPricingMethodology
Steam News5 August 20267d ago

Zero Sum Dev Log #3 - Modulo, the player's nuke

There's a 960 on screen. It's angry, it's TANKY and your minus does 1 damage. You could be here all day. Or you could fire one %80 and watch it solve all your problems.

In this update2

Full notes

Full Zero Sum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedThere's a 960 on screen. It's angry, it's TANKY and your minus does 1 damage. You could be here all day. Or you could fire one %80 and watch it solve all your problems.

Zero Sum changes

changedThere's a 960 on screen. It's angry, it's TANKY and your minus does 1 damage. You could be here all day. Or you could fire one %80 and watch it solve all your problems.

There's a 960 on screen. It's angry, it's TANKY and your minus does 1 damage. You could be here all day. Or you could fire one %80 and watch it solve all your problems.

Modulo replaces a number with the remainder after division. 960 divided by 80 is exactly 12, remainder zero. The bigger numbers in the game are just one good Mod Blast away from nothing, if you can do the math in your head.

Modulo is one of the strongest operators in the game and that's fine, because its power lives in your head.

Wishlist now — the numbers are counting on you not to.

View on Steam

Source

Steam News / 5 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.