Full notes
Full Zero Stress King: Idle Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Performance
- Balance
Zero Stress King: Idle Defense changes
New language - Vietnamese! (If you want to help add your language in the game, and it's not something hard for me, like right-to-left ones, write me on Discord) ːhappy_yetiː
some txt fixes for Greek and Thai
Multibuy is fixed for SteamDeck, and also works with LMB+RMB, in addition to Shift+LMB
Saves back-ups - sometimes a save file can be corrupted due to hardware or electrical issues. Now there's triple redundancy of saves
Builder beams optimization is now more meatgrindery
You can see the color of beam damage on the monument's basement (it will be slightly orange, green, or grey)
Nun's recharge status is now visible near the cursor
Source
Changelog.gg summarizes and formats this update. How we read updates.
